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简单回合制游戏C++ 值得学习
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代码片段和文件信息
#include “stdafx.h“
#include
//Download by http://www.codefans.net
//定义一个结构体
struct chr
{
int nHp;
int fHp;
int lv;
int w;
int kind;
};
//全局变量声明
HINSTANCE hInst;
HBITMAP bgsheepgirlskillskillultslashmagicrecovergame;
HDC hdcmdcbufdc;
HWND hWnd;
DWORD tPretNow;
int pNumftxtNum;
bool attackover;
chr playermonster;
char text[5][100];
//全局函数声明
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE int);
LRESULT CALLBACK WndProc(HWND UINT WPARAM LPARAM);
void MyPaint(HDC hdc);
void MsgInsert(char*);
void CheckDie(int hpbool player);
//****WinMain函数,程序入口点函数**************************************
int APIENTRY WinMain(HINSTANCE hInstance
HINSTANCE hPrevInstance
LPSTR lpCmdLine
int nCmdShow)
{
MSG msg;
MyRegisterClass(hInstance);
//初始化
if (!InitInstance (hInstance nCmdShow))
{
return FALSE;
}
//消息循环
GetMessage(&msgNULLNULLNULL); //初始化msg
while( msg.message!=WM_QUIT )
{
if( PeekMessage( &msg NULL 00 PM_REMOVE) )
{
TranslateMessage( &msg );
DispatchMessage( &msg );
}
else
{
tNow = GetTickCount();
if(tNow-tPre >= 40)
MyPaint(hdc);
}
}
return msg.wParam;
}
//***设计一个窗口类,类似填空题,使用窗口结构体*************************
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
wcex.lpfnWndProc = (WNDPROC)WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = NULL;
wcex.hCursor = NULL;
wcex.hCursor = LoadCursor(NULL IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = NULL;
wcex.lpszClassName = “canvas“;
wcex.hIconSm = NULL;
return RegisterClassEx(&wcex);
}
//****初始化函数************************************
//加载位图并设定各种初始值
BOOL InitInstance(HINSTANCE hInstance int nCmdShow)
{
HBITMAP bmp;
hInst = hInstance;
hWnd = CreateWindow(“canvas“ “浅墨的绘图窗口“ WS_OVERLAPPEDWINDOW
CW_USEDEFAULT 0 CW_USEDEFAULT 0 NULL NULL hInstance NULL);
if (!hWnd)
{
return FALSE;
}
MoveWindow(hWnd1010640510true);
ShowWindow(hWnd nCmdShow);
UpdateWindow(hWnd);
hdc = GetDC(hWnd);
mdc = CreateCompatibleDC(hdc);
bufdc = CreateCompatibleDC(hdc);
bmp = CreateCompatibleBitmap(hdc640510);
Selectobject(mdcbmp);
bg = (HBITMAP)LoadImage(NULL“bg.bmp“IMAGE_BITMAP640510LR_LOADFROMFILE);
sheep = (HBITMAP)LoadImage(NULL“sheep.bmp“IMAGE_BITMAP133220LR_LOADFROMFILE);
girl = (HBITMAP)LoadImage(NULL“girl.bmp“IMAGE_BITMAP480148LR_LOADFROMFILE);
skill = (HBITMAP)LoadImage(NULL“skill.bmp“IMAGE_BITMAP5050LR_LOADFROMFILE);
skillult = (HBITMAP)LoadImage(NULL“skillult.bmp“IMAGE_BITMAP5050LR_
属性 大小 日期 时间 名称
----------- --------- ---------- ----- ----
文件 167 2008-09-26 21:50 ym_vcpp-0canvas_hicode\hicode\HiCode.cn.url
文件 1305654 2012-04-09 21:13 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\bg.bmp
文件 1260 2003-07-02 04:34 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\canvas.aps
文件 55272 2012-04-10 16:03 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\canvas.asm
文件 10981 2012-04-15 13:00 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\canvas.cpp
文件 4325 2003-07-08 09:54 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\canvas.dsp
文件 326 2003-06-28 10:16 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\canvas.h
文件 1662 2003-06-28 10:53 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\canvas.rc
文件 24727552 2012-04-10 16:05 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\canvas.sdf
文件 878 2012-04-10 16:03 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\canvas.sln
..A..H. 12800 2012-04-10 16:05 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\canvas.suo
文件 7647 2012-04-07 12:17 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\canvas.vcxproj
文件 1436 2012-04-07 12:17 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\canvas.vcxproj.filters
文件 143 2012-04-07 11:53 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\canvas.vcxproj.user
文件 213174 2003-09-17 07:20 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\girl.bmp
文件 167 2008-09-26 21:50 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\HiCode.cn.url
文件 17498112 2012-04-10 15:49 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\ipch\canvas-f61e5085\canvas-efd88512.ipch
文件 60054 2003-09-19 10:57 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\magic.bmp
文件 64286 2003-09-22 10:51 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\over.bmp
文件 2065 2003-06-28 10:16 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\ReadMe.txt
文件 135054 2003-09-19 11:21 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\recover.bmp
文件 410 2003-06-28 10:53 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\resource.h
文件 88054 2003-09-17 07:15 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\sheep.bmp
文件 16438 2012-04-10 12:50 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\skill.bmp
文件 10054 2012-04-10 13:43 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\skillult.bmp
文件 95310 2003-09-18 08:02 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\slash.bmp
文件 273 2012-04-10 16:03 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\StdAfx.asm
文件 293 2003-06-28 10:16 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\StdAfx.cpp
文件 936 2003-06-28 10:16 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\StdAfx.h
文件 3068 2009-12-15 11:18 ym_vcpp-0canvas_hicode\hicode\Visual C++回合制游戏demo\请先读我.htm
............此处省略11个文件信息
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