资源简介
切水果源码,曲线水果刀,分数统计,炸弹发射,掉落统计,随即发射水果等功能实现
代码片段和文件信息
using UnityEngine;
using System.Collections;
public class AnimalHit : MonoBehaviour {
// Use this for initialization
public Gameobject Animal01;
public Gameobject Animal02;
//保证水果只被击中一次
private bool hasHit = false;
AudioSource audioSource;
float time;
void Start () {
time = Time.time;
audioSource = GetComponent ();
}
// Update is called once per frame
void Update () {
}
void isHit(){
Debug.Log (“Screen.width = “ + Screen.width + “Screen.height = “ + Screen.height);
Gameobject game = Gameobject.Find (“Main Camera“);
SceneController cout = game.GetComponent();
cout.hitAnimals();
float angle01 = (float)(Random.Range ((float)50.0 (float)180.0) * 180 / 3.14);
float angle02 = (float)(Random.Range ((float)30.0 (float)150.0) * 180 / 3.14);
Gameobject firstGameobject = (Gameobject)Instantiate (Animal01 transform.position Quaternion.AngleAxis (angle01 Vector3.forward));
Gameobject secondGameobject = (Gameobject)Instantiate (Animal02 transform.position Quaternion.AngleAxis (angle02 Vector3.forward));
firstGameobject.GetComponent ().velocity = new Vector2 (-510);
secondGameobject.GetComponent ().velocity = new Vector2 (8-10);
Physics.gravity = new Vector3 (0 -20 0);
Destroy (gameobject);
Destroy (firstGameobject 2.5f);
Destroy (secondGameobject 2.5f);
}
void OnCollisionEnter(Collision collisionInfo)
{
Debug.Log (“is hit“);
if (collisionInfo.gameobject.name.Equals (“knifePoint(Clone)“)) {
if (!hasHit) {
this.isHit ();
}
hasHit = true;
}
}
void OnTriggerEnter(Collider other) {
// Debug.Log (“is hit“);
if (other.gameobject.name.Equals (“knifePoint(Clone)“)) {
if (!hasHit) {
this.isHit ();
}
hasHit = true;
}
}
void OnBecameInvisible() {
Debug.Log (“fall“);
}
}
属性 大小 日期 时间 名称
----------- --------- ---------- ----- ----
目录 0 2015-10-12 11:17 New Unity Project\
文件 8196 2015-09-07 12:56 New Unity Project\.DS_Store
目录 0 2015-10-12 11:50 __MACOSX\
目录 0 2015-10-12 11:50 __MACOSX\New Unity Project\
文件 120 2015-09-07 12:56 __MACOSX\New Unity Project\._.DS_Store
文件 4674 2015-09-09 10:54 New Unity Project\Assembly-CSharp-vs.csproj
文件 4674 2015-09-09 10:54 New Unity Project\Assembly-CSharp.csproj
文件 3682 2015-08-17 20:56 New Unity Project\Assembly-Unitysc
文件 3682 2015-08-17 20:56 New Unity Project\Assembly-Unitysc
目录 0 2015-10-12 11:47 New Unity Project\Assets\
文件 6148 2015-09-07 12:56 New Unity Project\Assets\.DS_Store
目录 0 2015-10-12 11:50 __MACOSX\New Unity Project\Assets\
文件 120 2015-09-07 12:56 __MACOSX\New Unity Project\Assets\._.DS_Store
目录 0 2015-09-09 10:42 New Unity Project\Assets\FX_Kandol_Pack\
目录 0 2015-09-09 10:42 New Unity Project\Assets\FX_Kandol_Pack\FX_effect_sprite_image01\
目录 0 2015-09-09 10:42 New Unity Project\Assets\FX_Kandol_Pack\FX_effect_sprite_image01\FX_fire_effects_free\
目录 0 2015-09-09 10:42 New Unity Project\Assets\FX_Kandol_Pack\FX_effect_sprite_image01\FX_fire_effects_free\Prefabs\
文件 46512 2015-03-10 09:17 New Unity Project\Assets\FX_Kandol_Pack\FX_effect_sprite_image01\FX_fire_effects_free\Prefabs\fx_fire_a.prefab
文件 138 2015-09-09 10:42 New Unity Project\Assets\FX_Kandol_Pack\FX_effect_sprite_image01\FX_fire_effects_free\Prefabs\fx_fire_a.prefab.me
目录 0 2015-10-12 11:50 __MACOSX\New Unity Project\Assets\FX_Kandol_Pack\
目录 0 2015-10-12 11:50 __MACOSX\New Unity Project\Assets\FX_Kandol_Pack\FX_effect_sprite_image01\
目录 0 2015-10-12 11:50 __MACOSX\New Unity Project\Assets\FX_Kandol_Pack\FX_effect_sprite_image01\FX_fire_effects_free\
目录 0 2015-10-12 11:50 __MACOSX\New Unity Project\Assets\FX_Kandol_Pack\FX_effect_sprite_image01\FX_fire_effects_free\Prefabs\
文件 120 2015-09-09 10:42 __MACOSX\New Unity Project\Assets\FX_Kandol_Pack\FX_effect_sprite_image01\FX_fire_effects_free\Prefabs\._fx_fire_a.prefab.me
文件 46520 2015-03-10 09:17 New Unity Project\Assets\FX_Kandol_Pack\FX_effect_sprite_image01\FX_fire_effects_free\Prefabs\fx_fire_ball_b.prefab
文件 138 2015-09-09 10:42 New Unity Project\Assets\FX_Kandol_Pack\FX_effect_sprite_image01\FX_fire_effects_free\Prefabs\fx_fire_ball_b.prefab.me
文件 120 2015-09-09 10:42 __MACOSX\New Unity Project\Assets\FX_Kandol_Pack\FX_effect_sprite_image01\FX_fire_effects_free\Prefabs\._fx_fire_ball_b.prefab.me
文件 46520 2015-03-10 09:16 New Unity Project\Assets\FX_Kandol_Pack\FX_effect_sprite_image01\FX_fire_effects_free\Prefabs\fx_fire_ball_bb.prefab
文件 138 2015-09-09 10:42 New Unity Project\Assets\FX_Kandol_Pack\FX_effect_sprite_image01\FX_fire_effects_free\Prefabs\fx_fire_ball_bb.prefab.me
文件 120 2015-09-09 10:42 __MACOSX\New Unity Project\Assets\FX_Kandol_Pack\FX_effect_sprite_image01\FX_fire_effects_free\Prefabs\._fx_fire_ball_bb.prefab.me
文件 46520 2015-03-10 09:16 New Unity Project\Assets\FX_Kandol_Pack\FX_effect_sprite_image01\FX_fire_effects_free\Prefabs\fx_fire_ball_bbb.prefab
............此处省略1757个文件信息
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