• 大小: 11.57MB
    文件类型: .pdf
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    发布日期: 2023-06-14
  • 语言: 数据库
  • 标签: Game  Design  

资源简介

Title: Game Design Workshop: A Playcentric Approach to Creating Innovative Games, 3rd Edition Author: Tracy Fullerton Length: 535 pages Edition: 3 Language: English Publisher: A K Peters/CRC Press Publication Date: 2014-03-05 ISBN-10: 1482217163 ISBN-13: 9781482217162 Create the Digital Games You Love to Play Discover an exercise-driven, non-technical approach to game design without the need for programming or artistic expertise using Game Design Workshop, Third Edition. Author Tracy Fullerton demystifies the creative process with a clear and accessible analysis of the formal and dramatic systems of game design. Examples of popular games, illustrations of design techniques, and refined exercises strengthen your understanding of how game systems function and give you the skills and tools necessary to create a compelling and engaging game. The book puts you to work prototyping, playtesting, and revising your own games with time-tested methods and tools. It provides you with the foundation to advance your career in any facet of the game industry, including design, producing, programming, and visual design. Table of Contents Chapter 1: The Role of the Game Designer Chapter 2: The Structure of Games Chapter 3: Working with Formal Elements Chapter 4: Working with Dramatic Elements Chapter 5: Working with System Dynamics Chapter 6: Conceptualization Chapter 7: Prototyping Chapter 8: Digital Prototyping Chapter 9: Playtesting Chapter 10: Functionality, Completeness, and Balance Chapter 11: Fun and Accessibility Chapter 12: Team Structures Chapter 13: Stages and Methods of Development Chapter 14: Communicating Your Designs Chapter 15: Understanding the New Game Industry Chapter 16: Selling Yourself and Your Ideas to the Game Industry

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