资源简介
Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码, 使用前请配置好环境,如有侵权请联系。
代码片段和文件信息
/*
#include // for XMVerifyCPUSupport
#include
#include
#include
using namespace std;
using namespace DirectX;
using namespace DirectX::PackedVector;
// Overload the “<<“ operators so that we can use cout to
// output XMVECTOR objects.
ostream& XM_CALLCONV operator<<(ostream& os FXMVECTOR v)
{
XMFLOAT3 dest;
XMStoreFloat3(&dest v);
os << “(“ << dest.x << “ “ << dest.y << “ “ << dest.z << “)“;
return os;
}
int main()
{
cout.setf(ios_base::boolalpha);
// Check support for SSE2 (Pentium4 AMD K8 and above).
if (!XMVerifyCPUSupport())
{
cout << “directx math not supported“ << endl;
return 0;
}
XMVECTOR p = XMVectorZero();
XMVECTOR q = XMVectorSplatOne();
XMVECTOR u = XMVectorSet(1.0f 2.0f 3.0f 0.0f);
XMVECTOR v = XMVectorReplicate(-2.0f);
XMVECTOR w = XMVectorSplatZ(u);
cout << “p = “ << p << endl;
cout << “q = “ << q << endl;
cout << “u = “ << u << endl;
cout << “v = “ << v << endl;
cout << “w = “ << w << endl;
return 0;
}
*/
属性 大小 日期 时间 名称
----------- --------- ---------- ----- ----
文件 27648 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 1 Vector Algebra\XMVECTOR\.vs\XMVECTOR\v14\.suo
文件 1120 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 1 Vector Algebra\XMVECTOR\InitFunctions.cpp
文件 840 2018-10-17 17:17 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 1 Vector Algebra\XMVECTOR\Release\XMVECTOR.log
文件 912 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 1 Vector Algebra\XMVECTOR\tol.cpp
文件 2021 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 1 Vector Algebra\XMVECTOR\VectorOps.cpp
文件 2783 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 1 Vector Algebra\XMVECTOR\xmvec3.cpp
文件 34668544 2018-10-17 17:18 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 1 Vector Algebra\XMVECTOR\XMVECTOR.sdf
文件 1315 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 1 Vector Algebra\XMVECTOR\XMVECTOR.sln
..A..H. 29696 2018-10-17 17:18 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 1 Vector Algebra\XMVECTOR\XMVECTOR.v12.suo
文件 7478 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 1 Vector Algebra\XMVECTOR\XMVECTOR.vcxproj
文件 1214 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 1 Vector Algebra\XMVECTOR\XMVECTOR.vcxproj.filters
文件 59904 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 10 Blending\BlendDemo\.vs\BlendDemo\v14\.suo
文件 38119 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 10 Blending\BlendDemo\BlendApp.cpp
文件 1271 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 10 Blending\BlendDemo\BlendDemo.sln
文件 8092 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 10 Blending\BlendDemo\BlendDemo.vcxproj
文件 2826 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 10 Blending\BlendDemo\BlendDemo.vcxproj.filters
文件 771 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 10 Blending\BlendDemo\fr
文件 3012 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 10 Blending\BlendDemo\fr
文件 4302 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 10 Blending\BlendDemo\Shaders\Default.hlsl
文件 5491 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 10 Blending\BlendDemo\Shaders\LightingUtil.hlsl
文件 4523 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 10 Blending\BlendDemo\Waves.cpp
文件 1886 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 10 Blending\BlendDemo\Waves.h
文件 48640 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 11 Stenciling\StencilDemo\.vs\StencilDemo\v14\.suo
文件 666 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 11 Stenciling\StencilDemo\fr
文件 2939 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 11 Stenciling\StencilDemo\fr
文件 129701 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 11 Stenciling\StencilDemo\Models\car.txt
文件 2813115 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 11 Stenciling\StencilDemo\Models\skull.txt
文件 4180 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 11 Stenciling\StencilDemo\Shaders\Default.hlsl
文件 5491 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 11 Stenciling\StencilDemo\Shaders\LightingUtil.hlsl
文件 46216 2016-03-24 21:32 Introduction to 3D Game Programming with DirectX 12 by Frank Luna源代码\Chapter 11 Stenciling\StencilDemo\StencilApp.cpp
............此处省略576个文件信息
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