资源简介
根据rodrigues公式求3×3 旋转矩阵,用于双目标定,R = rodrigues(om)
代码片段和文件信息
function [outdout]=rodrigues(in)
% RODRIGUES Transform rotation matrix into rotation vector and viceversa.
%
% Sintax: [OUT]=RODRIGUES(IN)
% If IN is a 3x3 rotation matrix then OUT is the
% corresponding 3x1 rotation vector
% if IN is a rotation 3-vector then OUT is the
% corresponding 3x3 rotation matrix
%
%%
%% Copyright (c) March 1993 -- Pietro Perona
%% California Institute of Technology
%%
%% ALL CHECKED BY JEAN-YVES BOUGUET October 1995.
%% FOR ALL JACOBIAN MATRICES !!! LOOK AT THE TEST AT THE END !!
%% BUG when norm(om)=pi fixed -- April 6th 1997;
%% Jean-Yves Bouguet
%% Add projection of the 3x3 matrix onto the set of special ortogonal matrices SO(3) by SVD -- February 7th 2003;
%% Jean-Yves Bouguet
% BUG FOR THE CASE norm(om)=pi fixed by Mike Burl on Feb 27 2007
[mn] = size(in);
%bigeps = 10e+4*eps;
bigeps = 10e+20*eps;
if ((m==1) & (n==3)) | ((m==3) & (n==1)) %% it is a rotation vector
theta = norm(in);
if theta < eps
R = eye(3);
%if nargout > 1
dRdin = [0 0 0;
0 0 1;
0 -1 0;
0 0 -1;
0 0 0;
1 0 0;
0 1 0;
-1 0 0;
0 0 0];
%end;
else
if n==length(in) in=in‘; end; %% make it a column vec. if necess.
%m3 = [intheta]
dm3din = [eye(3);in‘/theta];
omega = in/theta;
%m2 = [omega;theta]
dm2dm3 = [eye(3)/theta -in/theta^2; zeros(13) 1];
alpha = cos(theta);
beta = sin(theta);
gamma = 1-cos(theta);
omegav=[[0 -omega(3) omega(2)];[omega(3) 0 -omega(1)];[-omega(2) omega(1) 0 ]];
A = omega*omega‘;
%m1 = [alpha;beta;gamma;omegav;A];
dm1dm2 = zeros(214);
dm1dm2(14) = -sin(theta);
dm1dm2(24) = cos(theta);
dm1dm2(34) = sin(theta);
dm1dm2(4:121:3) = [0 0 0 0 0 1 0 -1 0;
0 0 -1 0 0 0 1 0 0;
0 1 0 -1 0 0 0 0 0]‘;
w1 = omega(1);
w2 = omega(2);
w3 = omega(3);
dm1dm2(13:211) = [2*w1;w2;w3;w2;0;0;w3;0;0];
dm1dm2(13: 212) = [0;w1;0;w1;2*w2;w3;0;w3;0];
dm1dm2(13:213) = [0;0;w1;0;0;w2;w1;w2;2*w3];
R = eye(3)*alpha + omegav*beta + A*gamma;
dRdm1 = zeros(921);
dRdm1([1 5 9]1) = ones(31);
dRdm1(:2) = omegav(:);
dRdm1(:4:12) = beta*eye(9);
dRdm1(:3) = A(:);
dRdm1(:13:21) = gamma*eye(9);
dRdin = dRdm1 * dm1dm2 * dm2dm3 * dm3din;
end;
out = R;
dout = dRdin;
%% it is prob. a rot matr.
elseif ((m==n) & (m==3) & (norm(in‘ * in - eye(3)) < bigeps)...
& (abs(det(in)-1) < bigeps))
R = in;
% project the rotation matrix to SO(3);
[USV] = svd(R);
R = U*V‘;
tr = (trace(R)-1)/2;
dtrdR = [1 0 0 0 1 0 0 0 1]/2;
theta = real(acos(tr));
if sin(theta) >= 1e-4
dthetadtr = -1/sqrt(1-tr^2);
dthetadR = dthetadtr * dtrdR;
% var1 = [v
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