资源简介
通过苹果2D游戏开发引擎Spritekit使用OC语言实现的一个模仿FlyBird游戏的demo。
代码片段和文件信息
//
// AppDelegate.m
// FlyBirdGames
//
// Created by hxq on 2018/3/9.
// Copyright © 2018年 hxq. All rights reserved.
//
#import “AppDelegate.h“
@interface AppDelegate ()
@end
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
return YES;
}
- (void)applicationWillResignActive:(UIApplication *)application {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks disable timers and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}
- (void)applicationDidEnterBackground:(UIApplication *)application {
// Use this method to release shared resources save user data invalidate timers and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution this method is called instead of applicationWillTerminate: when the user quits.
}
- (void)applicationWillEnterForeground:(UIApplication *)application {
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}
- (void)applicationDidBecomeActive:(UIApplication *)application {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background optionally refresh the user interface.
}
- (void)applicationWillTerminate:(UIApplication *)application {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
@end
属性 大小 日期 时间 名称
----------- --------- ---------- ----- ----
目录 0 2018-03-09 14:00 FlyBirdGames\
文件 6148 2018-03-09 14:00 FlyBirdGames\.DS_Store
目录 0 2018-03-13 13:54 __MACOSX\
目录 0 2018-03-13 13:54 __MACOSX\FlyBirdGames\
文件 120 2018-03-09 14:00 __MACOSX\FlyBirdGames\._.DS_Store
目录 0 2018-03-13 11:58 FlyBirdGames\.git\
文件 15 2018-03-09 14:00 FlyBirdGames\.git\COMMIT_EDITMSG
文件 137 2018-03-09 14:00 FlyBirdGames\.git\config
文件 73 2018-03-09 14:00 FlyBirdGames\.git\desc
文件 23 2018-03-09 14:00 FlyBirdGames\.git\HEAD
目录 0 2018-03-09 14:00 FlyBirdGames\.git\hooks\
文件 177 2018-03-09 14:00 FlyBirdGames\.git\hooks\README.sample
文件 7062 2018-03-13 11:58 FlyBirdGames\.git\index
目录 0 2018-03-09 14:00 FlyBirdGames\.git\info\
文件 40 2018-03-09 14:00 FlyBirdGames\.git\info\exclude
目录 0 2018-03-13 13:54 __MACOSX\FlyBirdGames\.git\
目录 0 2018-03-13 13:54 __MACOSX\FlyBirdGames\.git\info\
文件 171 2018-03-09 14:00 __MACOSX\FlyBirdGames\.git\info\._exclude
目录 0 2018-03-09 14:00 FlyBirdGames\.git\logs\
文件 172 2018-03-09 14:00 FlyBirdGames\.git\logs\HEAD
目录 0 2018-03-09 14:00 FlyBirdGames\.git\logs\refs\
目录 0 2018-03-09 14:00 FlyBirdGames\.git\logs\refs\heads\
文件 172 2018-03-09 14:00 FlyBirdGames\.git\logs\refs\heads\master
目录 0 2018-03-13 11:58 FlyBirdGames\.git\ob
目录 0 2018-03-09 14:00 FlyBirdGames\.git\ob
文件 58 2018-03-09 14:00 FlyBirdGames\.git\ob
目录 0 2018-03-09 14:00 FlyBirdGames\.git\ob
文件 1416 2018-03-09 14:00 FlyBirdGames\.git\ob
目录 0 2018-03-09 14:14 FlyBirdGames\.git\ob
文件 157 2018-03-09 14:14 FlyBirdGames\.git\ob
目录 0 2018-03-09 14:14 FlyBirdGames\.git\ob
............此处省略253个文件信息
- 上一篇:MFC绘制的移动小车,包含了图形的平移和旋转
- 下一篇:读取wave文件并画出波形图
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